I have only used a select few of these tools before. So I had a lot to choose from to comment on. Overall I think many if not all of these tools could be incorporated in the classroom for various purposes that could help benefit the classroom as a whole. Some of the ones I focused on were:
~Poll Everywhere- This is an app that allows you to create a survey or poll and have your audience answer in real time. You can create your own poll about anything. Therefore, this could be used in the classroom as a way to survey everyone quickly to analyze the data. Often there is a unit on graphing or analyzing data and rather then going through the long and slow process of surveying everyone in person this could be a new interactive way to poll the class and use the data throughout the lesson. It is fun and a great way to incorporate technology in a different way than has been used before. Unfortunately, only people with an electronic device that has access to this app can participate in this activity, so access may prove difficult in some instances.
~Triptico- This app allows teachers to create interactive lessons. This would be a great tool to be used on a Smartboard that allows the students to come up and become part of the lesson instead of just sitting by and watching. This app appears to be relatively easy to use with many different options and resources for teachers to use throughout their lessons. A draw back could be accessibility depending on your districts policy for downloading different apps.
~Class Dojo- A behavior management tool the allows teachers to record each students behavior and to keep record of it. This allows for teachers to look at the behaviors they recorded and to analyze them in hopes of finding alternatives to help alleviate any problem behaviors. It also appears as though students, parents, and other teachers can have access to these records (of course limited depending on who they are) in order to gain a better understanding of what is happening in the classroom. Once again one of the negatives would be accessibility and the access to the technology in order to use this app. Also to keep in mind would be to make sure student privacy is kept in check.
~Typing Adventure- This is a somewhat fun game that can be used to help kids learn where all the letters on the keyboard are located. This would be ideal for younger children although lacks the challenges for more advanced users. There are some other games that can be found online for more advanced typing as a quick and fun challenge.
~Teaching Channel- This website is full of resources for teachers. They range from videos to full lesson plans. I even found some things that focused on the stuff found in the common core. There is a lot available on this site and it could take awhile to sift through until you find what you need, but overall I could see myself using some of the different materials available, although I would likely add my own twist on anything I use.
I agree with you on Teaching Channel it is one of my favorites. I get email all the time on my interest and I watch them. The teaching channel has great insights on how to better yourself and classroom.
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